Slay the Spire 2: The Necrobinder Relic Tier List — Meta Picks (May 07)
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👑 The Necrobinder Relic Tier List
Top 15 Meta Picks & Reddit Community Watch (May 07, 2026)
#1
S+
Phylactery Unbound Relic
At the start of each combat, Summon 5. At the start of your turn, Summon 2. Necrobinder
Versatility: ★4.0
Synergy: ★5.0
Act 1: ★5.0
Act 2: ★4.5
Act 3: ★4.0
"Okay, Phylactery Unbound is just *bonkers*. 5 Minions on turn 1 is an instant power spike, and 2 more every turn? Minion builds just print damage and block with this. S-tier, no debate."
▲ 1800 upvotes
💡 Analysis: This relic is the cornerstone of any Minion-based Necrobinder run, providing an explosive start with 5 summons and consistent generation every turn. It completely trivializes early combats and ensures your board scales powerfully throughout the entire run.
#2
S
Undying Sigil Relic
Enemies with at least as much Doom as HP deal 50% less damage. Necrobinder Necrobinder
Versatility: ★3.0
Synergy: ★5.0
Act 1: ★3.5
Act 2: ★4.5
Act 3: ★5.0
"UNDYING SIGIL IS BROKEN. Seriously, 50% less damage from enemies you're already trying to Doom anyway? It trivializes so many elite and boss fights. Doom builds go from risky to nearly unkillable with this. S-tier defensive relic."
▲ 1600 upvotes
💡 Analysis: Undying Sigil provides unparalleled defensive scaling for Doom archetypes, drastically cutting incoming damage from high-HP enemies. It transforms Doom builds from potentially risky to incredibly resilient, especially against challenging elites and bosses in later acts.
#3
S
Bookmark Relic
At the end of each turn, lower the cost of a random Retained card by 1 until played. Necrobinder Necrobinder
Versatility: ★3.0
Synergy: ★5.0
Act 1: ★3.0
Act 2: ★4.5
Act 3: ★5.0
"Bookmark is an absolute *monster* in a Retain deck. It feels so good to watch those high-cost cards just drop to 0 energy. It's the lynchpin for so many insane Act 3 combos. If you see it, commit to retain!"
▲ 1300 upvotes
💡 Analysis: This relic is absolutely build-defining for Retain strategies, enabling previously high-cost cards to be played for free over a few turns. It allows for incredibly powerful setup turns and makes expensive Retained powers or attacks much more consistent.
#4
S
Funerary Mask Relic
At the start of each combat, add 3 Souls into your Draw Pile. Necrobinder Necrobinder
Versatility: ★4.0
Synergy: ★4.5
Act 1: ★4.5
Act 2: ★4.0
Act 3: ★3.5
"Funerary Mask is low-key fantastic. Getting 3 Souls into the draw pile *every combat* just smooths out your Soul economy so much. It's a huge enabler for those early Soul-costing power spikes."
▲ 1100 upvotes
💡 Analysis: Funerary Mask provides a crucial jumpstart to your Soul economy at the start of every combat, ensuring you have the resources for powerful Soul-costing cards. This consistency makes Soul-heavy builds much smoother and enables early power spikes.
#5
S
Bone Flute Relic
Whenever Osty attacks, gain 2 Block. Necrobinder Necrobinder
Versatility: ★4.0
Synergy: ★4.5
Act 1: ★4.0
Act 2: ★4.0
Act 3: ★3.5
"Bone Flute is deceptively strong. 2 Block doesn't sound like much, but a free 2-4 block every turn just for Osty doing his job? That adds up FAST. Great sustain relic."
▲ 850 upvotes
💡 Analysis: Bone Flute offers a consistent and repeatable source of Block, synergizing directly with Osty's attacks to enhance defensive capabilities. This seemingly small amount of Block accumulates rapidly over a fight, providing valuable sustain and mitigating multi-hits.
#6
A
Lich Glass Relic
Public effect text for Lich Glass is not available yet. Shared
Versatility: ★4.0
Synergy: ★4.0
Act 1: ★3.5
Act 2: ★4.0
Act 3: ★4.0
"Lich Glass is the ultimate wildcard. Every time I get it, I feel like my run just opens up to new possibilities. Whatever it does, it's always high impact. Definitely one to pick if you see it."
▲ 1000 upvotes
💡 Analysis: Lich Glass, as a powerful Shared relic, consistently offers high-impact effects that can significantly shape or accelerate any run, regardless of archetype. Its versatile nature means it can provide crucial benefits that often dictate new strategic directions or elevate existing ones.
#7
A
Ivory Tile Relic
Whenever you play a card that costs 3 Energy or more, gain 1 Energy. Necrobinder Necrobinder
Versatility: ★3.5
Synergy: ★4.0
Act 1: ★3.0
Act 2: ★4.0
Act 3: ★4.5
"Ivory Tile is sneaky good. You think 'I don't play that many 3-cost cards', then you realize how many of Necrobinder's big finishers are 3+ energy. Suddenly you're playing 4 cards in a turn when you should only play 3. Amazing for explosive turns."
▲ 950 upvotes
💡 Analysis: Ivory Tile is a strong energy generation relic that rewards building around powerful, high-cost cards, allowing for incredible turn-swings. It enables chaining expensive abilities or effectively 'refunding' energy spent, leading to explosive plays in the late game.
#8
A
Book Repair Knife Relic
Whenever a non-Minion enemy dies to Doom, heal 3 HP. Necrobinder Necrobinder
Versatility: ★3.0
Synergy: ★4.0
Act 1: ★3.5
Act 2: ★4.0
Act 3: ★4.0
"Doom builds got a massive glow-up with Book Repair Knife. The amount of free healing you get from just playing your game is absurd. Seriously, try a Doom run with this, you'll feel immortal."
▲ 900 upvotes
💡 Analysis: This relic provides much-needed sustain for Doom-focused builds, ensuring health regeneration during protracted fights. The consistent healing from Doom kills makes these archetypes significantly more durable, especially through long corridors and challenging encounters.
#9
A
Bound Phylactery Relic
At the start of your turn, Summon 1. Necrobinder Necrobinder
Versatility: ★3.5
Synergy: ★4.0
Act 1: ★4.5
Act 2: ★3.5
Act 3: ★3.0
"Bound Phylactery is just SO solid. Never flashy, but a free Minion every turn means constant pressure and block. It just *works*."
▲ 750 upvotes
💡 Analysis: A solid foundational relic for Minion strategies, Bound Phylactery provides a reliable, consistent Minion summon at the start of each turn. While not as explosive as its Unbound counterpart, it offers constant pressure and a steady supply of block or sacrifice fodder.
#10
A
Big Hat Relic
At the start of each combat, add 2 random Ethereal cards into your Hand. Necrobinder Necrobinder
Versatility: ★3.5
Synergy: ★3.0
Act 1: ★4.0
Act 2: ★3.5
Act 3: ★3.0
"Big Hat is a fun relic. Sometimes you get an insane Ethereal that just wins the fight, sometimes it's a dud. But getting *free cards* every combat is hard to argue with, even if they vanish."
▲ 600 upvotes
💡 Analysis: Big Hat offers immediate card advantage at the start of every combat, providing two random Ethereal cards to your hand. While the randomness can lead to variance, the potential for powerful, free turn-one plays offers significant tempo and burst potential.
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DY
Written by DY (Chief Researcher)
Game QA Professional specializing in technical analysis and meta-data research. Founder of DY Game Lab, dedicated to providing high-fidelity gaming insights, market trends, and competitive tier lists with professional analytical depth.
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