Slay the Spire 2: The Necrobinder Relic Tier List — Meta Picks (May 14)

👑 The Necrobinder Relic Tier List

Top 15 Meta Picks & Reddit Community Watch (May 14, 2026)

#1
S+

Phylactery Unbound Relic

At the start of each combat, Summon 5. At the start of your turn, Summon 2. Necrobinder
Versatility: ★4.0 Synergy: ★5.0 Act 1: ★5.0 Act 2: ★5.0 Act 3: ★5.0
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"Okay, but Phylactery Unbound is just BROKEN. 5 minions turn 1?! Plus 2 more every turn?! My minion army just steamrolls everything. It's an instant pick every time, makes even Ascension 20 feel like A1. Nerf incoming, for sure."
▲ 2100 upvotes
💡 Analysis: A true game-changer, Phylactery Unbound provides an unparalleled early game board state with 5 Minions on combat start, plus continuous summoning. This relic single-handedly enables aggressive Minion strategies, making it a cornerstone for high-tier Necrobinder runs.
#2
S

Lich Glass Relic

Public effect text for Lich Glass is not available yet. Shared
Versatility: ★4.5 Synergy: ★4.0 Act 1: ★5.0 Act 2: ★4.5 Act 3: ★4.0
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"Okay, Lich Glass is insane. A FREE rare Necrobinder card on turn 1?! The high roll potential is off the charts, but even an "average" rare for 0 energy is busted. It's like a mini-boss relic for every single fight. Instapick for me."
▲ 1800 upvotes
💡 Analysis: Lich Glass provides a substantial early game power spike by granting a free, zero-cost, random Rare Necrobinder card at the start of each combat. This relic offers immense tempo and can accelerate your deck's strategy from the very first turn, often enabling otherwise impossible plays.
#3
S

Funerary Mask Relic

At the start of each combat, add 3 Souls into your Draw Pile. Necrobinder Necrobinder
Versatility: ★4.0 Synergy: ★4.5 Act 1: ★4.0 Act 2: ★4.5 Act 3: ★4.0
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"More Souls, more power! Funerary Mask is deceptively strong, making sure you always have resources for those big Soul-spending cards. It just makes your deck flow so much better from the very first turn."
▲ 950 upvotes
💡 Analysis: By consistently adding 3 Souls to your Draw Pile at the start of each combat, Funerary Mask acts as a powerful fuel source for many Necrobinder archetypes. This relic significantly improves the consistency and power of Soul-consuming cards, accelerating your game plan.
#4
S

Bookmark Relic

At the end of each turn, lower the cost of a random Retained card by 1 until played. Necrobinder Necrobinder
Versatility: ★3.5 Synergy: ★4.5 Act 1: ★3.5 Act 2: ★4.0 Act 3: ★4.5
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"Bookmark is mandatory for my retain-heavy decks. Getting those high-cost powers or attacks down to 0-1 energy over a couple turns is just *chef's kiss*. It opens up so many possibilities for huge turns."
▲ 890 upvotes
💡 Analysis: Bookmark offers excellent cost reduction for retained cards, lowering a random retained card's cost by 1 each turn until played. This enables powerful combo setups and allows high-cost Necrobinder retain cards to be played much earlier or in conjunction with other expensive effects.
#5
A

Bound Phylactery Relic

At the start of your turn, Summon 1. Necrobinder Necrobinder
Versatility: ★3.5 Synergy: ★4.0 Act 1: ★4.5 Act 2: ★4.0 Act 3: ★3.5
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"Bound Phylactery is just solid. Like, you pick it up in Act 1, and suddenly your minion runs feel SO much smoother. It's not flashy, but that consistent +1 Minion every turn really adds up, especially with attack buffs."
▲ 850 upvotes
💡 Analysis: This relic offers consistent Minion generation from turn one, providing a reliable source of damage and defense scaling. It's a foundational piece for any Minion-centric Necrobinder build, ensuring a steady board presence throughout combat.
#6
A

Ivory Tile Relic

Whenever you play a card that costs 3 Energy or more, gain 1 Energy. Necrobinder Necrobinder
Versatility: ★4.0 Synergy: ★4.0 Act 1: ★3.0 Act 2: ★4.0 Act 3: ★4.5
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"My big-card Necrobinder decks absolutely LOVE Ivory Tile. Playing a 3-cost and getting 1 energy back basically makes it a 2-cost, letting you chain together massive plays. It's the engine for so many powerful builds."
▲ 1050 upvotes
💡 Analysis: Ivory Tile provides crucial energy generation by refunding 1 Energy whenever you play a card costing 3 or more. This relic significantly boosts the viability of high-cost Necrobinder cards, enabling powerful multi-card turns and accelerating overall scaling.
#7
A

Undying Sigil Relic

Enemies with at least as much Doom as HP deal 50% less damage. Necrobinder Necrobinder
Versatility: ★3.0 Synergy: ★4.5 Act 1: ★3.5 Act 2: ★4.0 Act 3: ★4.5
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"Undying Sigil makes Doom builds feel immortal sometimes. That 50% damage reduction on a doomed boss is absolutely insane. You just stack doom and suddenly their biggest hits feel like pokes. Essential for A20 Doom runs."
▲ 1400 upvotes
💡 Analysis: Undying Sigil is a phenomenal defensive relic for Doom archetypes, halving incoming damage from enemies with sufficient Doom. This effect dramatically increases survivability against heavily Doom-stacked targets, transforming Doom into a powerful damage mitigation tool.
#8
A

Bone Flute Relic

Whenever Osty attacks, gain 2 Block. Necrobinder Necrobinder
Versatility: ★3.0 Synergy: ★4.0 Act 1: ★4.0 Act 2: ★4.0 Act 3: ★3.5
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"People sleep on Bone Flute, but that free block from Osty is clutch! Especially in Act 1, it lets you scale up your damage without worrying as much about taking hits. It's not fancy, but it just WORKS."
▲ 620 upvotes
💡 Analysis: Bone Flute provides consistent, free block whenever Osty attacks, significantly bolstering early-game defense for Minion builds. This passive block generation helps mitigate damage, allowing players to focus energy on offense or further Minion scaling.
#9
A

Book Repair Knife Relic

Whenever a non-Minion enemy dies to Doom, heal 3 HP. Necrobinder Necrobinder
Versatility: ★3.5 Synergy: ★4.0 Act 1: ★3.0 Act 2: ★3.5 Act 3: ★4.0
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"Healing with Doom kills feels so good. Book Repair Knife means my aggressive Doom decks actually have sustain now, letting me push for lethal instead of having to block constantly. A must-pick for any serious Doom binder."
▲ 780 upvotes
💡 Analysis: Book Repair Knife offers invaluable sustain for Doom-focused builds by healing 3 HP every time a non-Minion enemy dies to Doom. This passive healing synergizes powerfully with high Doom application and AoE effects, transforming Doom into a robust defensive tool.
#10
A

Big Hat Relic

At the start of each combat, add 2 random Ethereal cards into your Hand. Necrobinder Necrobinder
Versatility: ★4.5 Synergy: ★3.0 Act 1: ★4.0 Act 2: ★3.5 Act 3: ★3.0
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"Big Hat is pure chaos, but I love it! Sometimes you get garbage, but sometimes you get a free rare power or a huge attack on turn 1. It makes every fight feel a little different and can really carry you through tough early elites."
▲ 1100 upvotes
💡 Analysis: Big Hat provides two random Ethereal cards to your hand at the start of each combat, offering immediate tempo and flexible options. While random, the potential for zero-cost impactful cards can significantly swing early turns and adapt to various combat scenarios.

DY

Written by DY (Chief Researcher)

Game QA Professional specializing in technical analysis and meta-data research. Founder of DY Game Lab, dedicated to providing high-fidelity gaming insights, market trends, and competitive tier lists with professional analytical depth.

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